Senior Product &
UI/UX Designer

Previously at Voodoo, currently working independently across
selected product and UI/UX projects.

5+ years of experience designing web and mobile products across complex domains

Experience Timeline

Present

UNANNOUNCED MOBILE GAME PROJECT

Lead Product Designer & Producer

08/2026 – Today

Developing an unannounced independent game project from early concept to prototype, shaping its gameplay systems, player experience, visual direction, and overall product vision.

SUMMARY OF KEY RESPONSIBILITIES & ACHIEVEMENTS

Defining core gameplay loops, progression, and interaction systems.

Exploring UI/UX and visual direction.

Producing a playable prototype with various tools.

2025 — 2026

VOODOO

Senior UI/UX Designer

08/2025 – 04/2026 · Paris, France

At Voodoo, I contributed to the design and evolution of The Almanac, a daily puzzle game focused on building long-term engagement through simple and focused gameplay. I worked closely with product managers, developers, and the team to translate gameplay, monetization, and system-level ideas into a mobile experience.

SUMMARY OF KEY RESPONSIBILITIES & ACHIEVEMENTS

Designed and refined core product experiences, including home, profile, settings, gameplay, monetization and dark mode, improving clarity, structure, and overall usability.

Designed the creation of a dual monetization system (Infinite & Zen Mode), supporting different player segments while strengthening product revenue.

Designed end-to-end flows for gameplay, progression, monetization, and social features, ensuring a consistent and intuitive experience.

Improved product cohesion by aligning navigation, UI patterns, and interaction models across the app.

Contributed to the development of profile, comparison, and social interaction flows to enhance engagement and retention.

Worked on continuous product polish, designing and refining a wide range of screens and states as new features and games were introduced.

Collaborated closely with cross-functional teams in an iterative environment, rapidly testing and evolving design decisions.

2022 — 2025

STUDIOKRAVE

Product & UI/UX Designer

02/2022 – 04/2025 · Tallinn, Estonia

At studiokrave, I led the end-to-end product design process for web and mobile applications across fintech, smart mobility, B2B SaaS, e-commerce, healthcare, XR, social platforms, and gaming. My work focused on user-centered design, accessibility, and the seamless integration of AI and emerging technologies.

SUMMARY OF KEY RESPONSIBILITIES & ACHIEVEMENTS

Led the design and delivery of flagship TOGG applications, including AI Camera, ModeArt, and SmartBeat, helping multiple products reach Top 3 rankings in Trustore within the first month of release.

Designed ModeArt, the #1 and most-used application on Trustore, and launched its marketing website, contributing to a 50% increase in app usage through a responsive, conversion-focused user experience.

Created AI Camera’s in-car AI-powered photography experience, achieving a 4.8/5 user rating within three months by improving onboarding, image recognition flows, and AI editing interactions.

Designed and launched the Gameship marketplace platform and brand website, increasing conversion rates by 22% and growing Instagram followers by 35%.

Built scalable design systems, prototypes, user flows, and accessibility-focused interfaces while collaborating with product, engineering, QA, and junior designers across Agile/Scrum teams.

Skills Matrix

HARD SKILLS

UI/UX Design

Product Design

Motion Design

Design Psychology

Design Thinking

UX Research

Web & Mobile Design

Design Systems

Component Libraries

Journey Mapping

Typography

Interaction Design

Information Architecture

Usability Testing

Design QA

Product Strategy

A/B Testing

Design Tokens

Wireframing

Rapid Prototyping

User-Centered Design

Agile

Web Apps

Mobile Apps

AI

Accessibility

Front-end Development

HTML

CSS

Javascript

Responsive Web

C#

TOOLS

Figma

Framer

Sketch

Cursor

v0

AI Tools

Adobe XD

Adobe Photoshop

Adobe Premiere Pro

Adobe Illustrator

Miro

Zeplin

WordPress

Microsoft Office Suite

SOFT SKILLS

Leadership

Collaboration

Project Ownership

Presentation

Adaptability

Mentoring

Team Guiding

Stakeholder Engagement

Problem-Solving

Self-Directed

Creative Thinking

Detail-Oriented

Education

ANADOLU UNIVERSITY

Management of Informative Systems

2020 - 2026 · Bachelor’s Degree

ONDOKUZ MAYIS UNIVERSITY

Computer Programming

2016 - 2019 · Associate Degree

C2

English

NATIVE

Turkish

N4

Japanese

Contact

PHONE NUMBER

+90 530 241 05 22

LOCATION

İstanbul, Türkiye

References

STUDIO MANAGER @VOODOO

Hugo Peyron

CEO @STUDIOKRAVE

Berkay Delibaş

CEO @STUDIOKRAVE

Melike Özkan

DesignOps / Art Director @Magiclick

Ensar Karadurmuş

SENIOR PRODUCT MANAGER @SOFTTECH

Öykü Bahşi

+90 530 241 05 22

İstanbul, Türkiye

© 2026

Open to new opportunities.